Sqez Da Bomb

Joined: 14 Jul 2005 Posts: 60 Location: In the kitchen, boiling society.
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Posted: Mon Oct 17, 2005 9:14 pm Post subject: Hacking the PSP Roundup |
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PSP Hacks :: PSPersonalize
This tutorial will explain how to change your background using PSPersonalize. For simplicity I've created a custom PSPersonalize package for the no-swap KXploit method.
We're not responsible if you render your PSP useless.
Note: This DOES NOT work on 1.51 or 1.52 firmware versions - strictly 1.50!
What you need:
• PSPersonalize (KXploit Package)
• Backup of Original PSP Backgrounds
• Some new PSP Backgrounds!
There are 12 months in a year, thus 12 possible backgrounds for the PSP. You MUST rename the bitmaps you download to XX.BMP (XX represents numeric two digit month)
examples:
• 01.BMP - January
• 02.BMP - February
• 03.BMP - March
• 04.BMP - April
• 05.BMP - May
• 06.BMP - June
• 07.BMP - July
• 08.BMP - August
• 09.BMP - September
• 10.BMP - October
• 11.BMP - November
• 12.BMP - December
Remember the following rules when using a custom background - the image must be:
• a 24-bit Bitmap (BMP)
• <= 150KB in size
• <= 300x170 resolution
Got it? Good.
1. First create a USB connection between your PSP and PC.
2. Extract PSPersonalize_v1a-kxploit.zip to your memory stick under PSPGAME - this will create two directories, so you'll end up with:
1. PSPGAMEPSPersonalize%
2. PSPGAMEPSPersonalize
3. Rename your BMP's respectively
4. Copy the BMP's to the root directory of your memory stick. If Windows recognizes your PSP as drive letter i: then copy the bitmap(s) to i:. The final result should resemble this directory structure:
5. Browse to the Game menu on your PSP
6. Select PSPersonalize - disregard any "Corrupted Data" - it's nothing
7. Boot PSPersonalize
8. It will automatically detect the BMP's in the root directory. Press "O" to confirm the background change or press "X" to cancel
9. You'll end up at a "finished..." screen. Press "Home" and return to the PSP menu
10. You should see your background, depending which month you selected. If you don't try rebooting the PSP
If problems persist, head over to www.dual-scene.com - they've got videos demonstrating how to fix common problems people are experiencing.
Also a big thanks to dual-scene.com - DrEggman and Vampire for developing PSPersonalize!
PSP Hacks :: KXploit Howto
This tutorial explains how to use the Windows version of KXploit to aid in getting homebrew running on your PSP 1.50. Click on the screenshots below to enlarge.
Note: This DOES NOT work on 1.51 or 1.52 firmware versions - strictly 1.50!
What you need:
• KXploit v0.3
• WinRAR
• Some homebrew!
• And of course, a PSP
Lets get started...
1. First, decompress the kxploit_v1.5_psp-dev.rar file using WinRAR - click "Extract To." For this tutorial, I will be using e:download as the destination directory
2. Next run KXploitTool-0.3-Setup.exe from the destination directory you specified above, this will install the KXploit tool which will be using momentarily.
3. Follow the simple on-screen steps through the KXploit install, the default options are fine.
4. Once installed, head to our downloads area to obtain some homebrew. For this example, I will be using NesterJ - the NES emulator.
5. Using WinRAR again and following the steps you took previously, extract the homebrew archive. WinRAR supports both ZIP and RAR compression formats. Again, I'm using e:download
6. So now I have a messy directory structure which looks like this:
7. If you'd like it, it's safe to delete
o tutorial-en.pdf
o tutorial-fr.pdf
o tutorial-es.pdf
o KXploitTool-0.3-Setup.exe (providing it's installed)
o kxploit_1.5_psp-dev.rar
8. Now that NesterJ is extracted to e:download, it's time to connect your PSP to your PC via USB!
9. Assuming you know how to create a USB connection between your PSP and PC, we're now going to load the KXploit Tool, click...
1. Start
2. Programs
3. KXploit Tool
4. KXploit Tool 0.3
10. You'll immediately notice it's in Spanish. To change the language, click "Idioma" and select "English"
11. Now do the following - matching the ordered list number to the corresponding number in the screenshot...
0. Type in the name - this will be the directory created on your memory stick
1. Click and browse to e:download and select the EBOOT.PBP
2. Select the PSP drive letter - mine is i:
3. Click "Generate"
12. Now you're left with two directories on your memory stick. NES and NES% Below is what mine currently looks like:
13. Fetch some ROMS - search Google. ROMS will be copied to the NES directory; NOT NES%
14. Additionally many emulators or other homebrew require files along with the EBOOT.PBP. In this scenario NesterJ requires "famicom.dat" and "MENU.bmp" - these also will be copied to the NES directory and NOT NES%
15. Now browse to the Game menu on your PSP. You will see 50% corrupt data and 50% saying "PSP-DEV LAUNCHER"
16. Press "X" on the "PSP-DEV LAUNCHER" and play some NES!
Many props to the PSP-Dev Team for discovering and sharing this exploit!
Starter Guide to the Sony PSP
By: Anubislg
Firmware, what you should know, and need to know.
For starters, Firmware is what you could call the PSP's OS. The firmware contains such things as the MP3 Player, the Photo Viewer, and other features found on your PSP. The PSP's Firmware is stored on what's called a "Flash Disk."
Now, when Sony finds bugs, or flaws in the OS, they release new updates and upgrades to the firmware. At the time of me writing this, there are currently three different firmware versions. Version 1.0, Version 1.5, and Version 1.51
What do the different Firmware Versions mean?
A lot. At this time, only PSP's with Version 1.0 Firmware can run what's called "Unsigned Code." What does this mean? It means that Version 1.0 PSP's can run all the Home-made applications and games you can find here on the site!
Now...I'm sure you want to know just WHY can 1.0 run these, while the other versions can't. Here's your reason, o' curious one. Version 1.0 does NOT have any encryption on it. Version's 1.5, and 1.51 DO have encryption on it.
Here's an example of the encryption: When you boot up a application with version 1.0, the PSP says: "Oki doki." But when you boot up an application with ether version 1.50, or 1.51, the PSP says "Oki doki...you want me to run this? What's the secret password?" If the program doesn't give the PSP the password, then the PSP wount even fully start the program, and it'll boot you right back to the home-menu.
Why doesn't someone just crack the password? Because it's in 128 bit (maybe more? Not sure on this) RSA Encryption. What's this mean? It means it's a royal pain in the arse to get the password. Royal...royal...pain, if not technically impossible (I don't know much about hacking passwords, so I MAY be wrong on this one. Laughing )
So how do I know which Firmware I have?
Just goto the PSP's main menu, then goto the following menu's: ~Settings ~System Settings ~System Information
Then you should see where it says: System Software Version 1.xx (The xx will change, depending on what version you have, of course)
WHA?! I can't run anything! I have Version 1.50 or higher!
That's right! Trust me, you're stuck on the same boat as a LOT of people. But that doesn't mean you have to give up hope! People across the entire GLOBE are working towards getting home-made applications to run on Version 1.50 or higher. ^^ So just stick in there. The PSP hacking and modifying genre is still in it's infancy.
So why not just do a roll-back on the Firmware? Unfortunatly, at this time, no one knows how to perform a roll-back on the PSP's firmware. Hence the real main problem. ._.' That's one of the common goals that everyone's trying to reach, though.
How to run Homebrew on your v1.0 Sony PSP
By: Anubislg
Installing Home-brew applications is actually a whole lot easier then it sounds. For the most part, it's all just "Drag & Drop." Although some emulators may require you to rename ROMs, or place them in specific folders.
Please note that while this covers quite a few applications out there, it doesn't cover every single one! When-ever possible, please read the documentation that comes with the Home-brew application you download. Although, most home-brew applications don't include documention, so that's where this guide comes in handy. ;D
Now please keep in mind, I have Version 1.5, just like a lot of people, so all the information that I'm giving to you, is from reading guides, forums, and other such things. If you find something that's wrong, please feel free to thwap me upside the head with a correction. Razz
I'm also assuming that you all ready know how to access your PSP's Memory Card via the computer. ^^
Creating the GAME folder on your PSP...if it's not there all-ready.
The GAME folder on the PSP, is where ALL home-made applications go. Even if it's a game or not.
Just follow the pictures, and the captions!
Click on the PSP Folder as shown below.
This is the PSP Folder on your memory card. It probibly doesn't look like this though. Ignore the JAVA Folder. Notice the GAME folder? If that folder isn't there all-ready, make a new folder, and name it GAME.
How to install home-brew applications, games, and Emulators.
This is the basics for installing a application onto your PSP.
Click on the PSP Folder as shown below.
Click on the GAME folder to open that up.
As you can see, I have a few games installed in my GAME folder all ready. To install games on the PSP, it's quite easy. Just create a folder within the GAME folder for the name of the application...and then...
Unzip the contents of the application into the folder you just created, just like I did here with SNES9X.
This is how ALL applications are installed. It's just a few simple steps. Here's a review:
• Open up your PSP folder.
• Goto the folder called GAME.
• Create a folder for the application you'll be installing. You can name the folder anything you want. I.E. I could name the SNES folder SuperNES, or SnEs. It doesn't matter.
• Unzip, or copy from your hard-drive, all the files of the application to your newly made folder.
• Ta-da, done!
To run the applications on your PSP, just simply goto:
• Game
• Memory Stick
• Choose the program you want to run!
Emulator Basics
Now, as I'm sure you all know, games with Emulators are called ROMs.
Now, with some emulators, ROMs must be placed in specific directorys, while with other emulators, they can be placed almost virtually anywhere.
When in doubt about your emulator, ether goto the home-page of the emulator, experement, or read the directions.
Here's a low-down on some emulators though, and where to place the ROMs, as well as other information. Keep in mind, this information will most likely become invalid sooner or later. Please PLEASE check the program creators home-page, or documentation that comes with the software.
SNES9X
You can place the ROM anywhere in the directory that you installed SNES9X in. It can only run roms that have the SMC extension.
Example: Chronotrigger.SMC.
InfoNES
Easy enough....just put the NES roms in the same folder where you installed InfoNES.
Sega Master System (SMS), also plays GameGear games, too.
Another easy to figure out one. Just place all roms in the ROM directory that you'll find when you un-zip the program. Not a tough one to figure out. Razz
Gameboy/Gameboy Color (RIN v1.13)
If you've read the ReadMe, then you'll know that you can place the ROM's anywhere in the directory you installed it. ^^
So... as you can see, installing, and getting the emulators to run ROMs isn't exactly tough work. If you have an emulator that I haven't listed (and I'm sure you do, since I listed like what... 20% of them only), then experiment.
PSP Hacks :: PSP USB Charger
I noticed in our forums that danee92 has posted an interesting topic with regards to creating a USB charger for your PSP. The steps are very simple - outlined below:
Materials Needed:
• PSP Car Charger
• USB Cable
• Wire Stripper
• Electrical Tape
• Solder Gun
Steps:
• Strip the outer shielding off the USB cable and expose the wires.
• Red = +5 volts, Black = ground, White & Green = data.
• Strip the black, white and green wires and twist them together.
• Strip the red wire, twist it.
• Grab the PSP car charger and open it up revealing the two sets of wires - inner wire = power, outer = ground.
• Strip both wires and twist the stranded wire together.
• Take the PSP car charger and USB cable and join the power-to-power & ground-to-ground wires.
• Solder these wires together.
• Place electrical tape around each set of individual wires.
• Charge your PSP via your PC's USB!
Use this simplified tutorial at your own risk. We take no responsibility if you render your PSP useless.
Check out this site for photos and more in-depth detail.
PSP Hacks :: Xbox Saves on your PSP
This hack is presented to you by the fine folks over at cq-ef.net.
Essentially, using this hack will allow you to store your Xbox saves on your PSP. Please take caution that any current PSP saves will be lost - so create a backup before continuing!
Procedure:
1. Obtain a USB adapter for the Xbox controller - any one should do.
2. Fire up your Xbox, and go to the Memory area on the dashboard.
3. Connect the PSP USB cable to your Xbox USB controller adaptor.
4. Put the PSP in USB mode. Wait for the Xbox to detect it.
5. Select "Erase".
6. Copy any saved Xbox games to your PSP and vola!
NOTE:You'll need to reformat your memory stick for re-use in the PSP once you're done.
Shout out to Scott for finding this!
PSP Hacks :: Game Online
Well, this isn't really a "hack" per say; although it's pretty dope. Using the software, XLinK KAI, provided by Team Xlink, we are able to successfully play any Sony PSP game online which uses the Ad Hoc wireless technology. Anyway, let's continue...
• What you need
• Preparing XLink KAI
• Flashing your Wireless Router
• Preparing the Router
• Play Online!
• Tips and Help
• Online Screenshots
• Conclusion
What you need:
• XLink KAI - download here
• A Sony PSP
• A Linksys WRT54G or WRT546S or Buffalo WBR-G54 wireless router
• Custom PSP / XLink KAID router firmware - download here (ensure you grab the latest version)
• Very basic knowledge of routers/firewalls
Preparing XLink Kai
1. After downloading XLink KAI, proceed with the installation - it's a very simple procedure, just run the "xlinkkaievo7.exe" executable.
2. Next you'll need to create an "XTag" which will be your XLink user name. Click here to create your XTag now!
3. Head to Start -> Programs -> XLink KAI Evolution 7 and run Start KAI Config Tool
4. Under UI select Java
5. Check Enable PAT, Launch UI and enter your XTag information
6. Uncheck Launch Engine - the engine will be running on the router
Flashing your Wireless Router
1. Open up the web based router configuration, typically located at http://192.168.1.1. Log in.
2. Browse to the Administration -> Firmware Upgrade page
3. Select the firmware that you downloaded earlier and DO NOT reset factory defaults.
4. Press Upgrade. NOTE: we do not take any responsibility if this firmware renders your router useless.
Preparing the Router
1. After the router reboots, log into the web administration interface
2. Disable Wireless -> MAC Filter
3. Browse to Administration and enter your XLink information under "Kaid Config"
4. Interface will be either:
o br0 - this will allow both Xbox and PSP to function on all 3 routers
o eth2 - PSP only on Linksys WRT54G 1.0 and 1.1, and Buffalo WBR-G54 routers
o eth1 - PSP only on Linksys WRT54G 2.0 and 2.2 routers
NOTE: locate the version # beneath the router
5. Browse to Administration -> Kaid
6. Start Kaid - this will launch the intergrated XLink Kai engine
Play Online!
1. Fire up your PSP and load the game which uses Ad Hoc for multiplayer. (Wipeout Pure, Ridge Racer, etc...)
2. Fire up the XLink KAI and go to Menu -> Settings.
3. Under the GUI settings, specify the IP address of the KAID engine (IP address of your router)
4. Also enter your XTag information
5. Connect and join the PSP Arena
6. Select the game you wish to play
7. On your PSP, put the game in multiplayer mode - join or host a game
8. Back at the router configuration under Administrator -> Kaid press "Scan PSP"
9. If all goes well, XLink and the router should detect your PSP, allowing you to begin game play!
Tips and Help: if you're experiencing problems
• Note: Any wireless devices on your existing network will not be functional while the router is operating in Ad Hoc (PSP) mode.
• If the KAID engine is unable to start, ensure your router's DNS configuration settings are working correctly.
• If XLink is unable to detect your PSP, please ensure your router can first. View the status of this under the web-based configuration for your router by going to Administration -> Kaid - you should see the current SSID of your PSP and the Wireless Mode should state PSP.
• Often times I've noticed I'll have to keep clicking "Scan PSP" in order for XLink to initially detect your PSP
• Also check our forum thread for further assistance
Screenshots: (click to enlarge)
Conclusion:
Chances are this won't go as smoothly as you think. I ran into numerous problems trying to get this working properly; however, don't give up! I was successful and it will work! We have setup a forum thread for those who are having difficulty in setting this up. We'll try and provide you with support to get you on your way.
PSP Hacks :: Hidden Browser
We've created a portal for any PSP users wishing to start surfing the net. Before this portal you had to create you own DNS server which wasn't very practical. Now you can simply set you DNS to this new portal and presto! Your surfing the web on your PSP. There is another portal out there but it runs off someone's home machine. This is the first and only that I know of that runs on a dedicated server and is up 24/7 happy web surfing on your Sony PSP.
1. Go to Network Settings > Infrastructure mode in your PSP. Create a new setting (recommended) or edit an existing one.
2. Choose a connection name (maybe 'portal' or 'psp-hacks.com' it doesn't matter as long as you can remember it).
3. Enter SSID and Encryption options for the wireless access point (AP). You must already know this info
4. For address settings, go down and choose 'custom'.
5. For IP address settings, choose 'automatic' (or choose another option, if you want a static IP).
6. For DNS setting, choose manual. (This is extremely important)
7. For primary DNS, input this: 67.15.168.116 (ns.psp-hacks.com)
8. I left secondary DNS to whatever you want, I recommend your ISP's so if this DNS server goes down you'll know the hack isn't going to work.
9. Proxy server: Do not use
10. Confirm & save.
Ready?
11. 11. Boot Wipeout Pure. Get to the main menu, go down to Download.
12. 12. OK to ESRB notice. Choose the connection you just set up.
If all went well, you should see this screen - our PSP Portal! (click to enlarge)
Now enjoy surfing the net on your Playstation portable.
Hacks :: Use your old Sony Memory sticks (non duo)
Article written by psp-vault.com:
I've made a discovery regarding the PSP's Memory Stick slot, and I'm posting it here at PSP-Vault.
One of the questions that people have been asking a lot is, "can I use my older Memory Sticks with my PSP?" The answer to that question had traditionally been "no." Until today, that is; I've discovered a simple, low cost way to use non-Duo sized Memory Sticks in your PSP. Click "Read More" below for more information.
The other day, I was thinking to myself, "wouldn't it be nice if I could use some of my older Memory Sticks with my PSP? I mean I have this 256MB stick and a 64MB stick...seems like they're just being wasted..."
And so my search began. I was led to this page:
http://www.clubsonyericsson.com/en/products_uaccesories_armmsjacket.shtml
If you for some reason are unable to reach that page, it is an adapter called the "A.R.M. Memory Stick Jacket." This jacket, originally intended to be used with Sony Ericsson's P800 mobile phone, takes a backdoor approach to using Memory Sticks in the P800's Memory Stick Duo slot. Apparently when the P800 there was enough demand to drive a company to create a product like this.
"Hey!" I thought. "Something like that might work for the PSP!" But I didn't really feel like paying 80 Euros for something like this; I just wanted the added convenience (which frankly, wouldn't be much) of adding Memory Stick support to a device intended to only accept Memory Stick Duo. So I looked around for a bit, and found this page:
http://www.expansys-usa.com/product.asp?code=P800_MSEXP
(note that PSP-Vault does not necessarily endorse this vendor; the link is provided only for your convenience. Shop around!)
"$30 is more like it," I said. So I went ahead and ordered one on Sunday night. Sure enough, I come home today, and here it is. I opened the package to find this inside:
The A.R.M. Memory Stick Jacket is admittedly a ripoff at $30. It consists of a small interface for the Memory Stick Duo slot, and you plug the other end of the interface into the circuit board of the Memory Stick slot interface. In other words, the A.R.M. Memory Stick Jacket provides a sort of "bridge" between the two formats. It appears to be very simple in construction, but I don't know the first thing about electrical engineering, so don't hold me to it. Since the Memory Stick Jacket is intended to be used with a Sony Ericsson P800, the Memory Stick slot circuit board is mounted in plastic casing. Consequently, this casing supposedly acts as a replacement for the conventional P800 battery cover. I guess it has a streamlined look on the P800, but since I don't own this phone, I don't really care. I'll be using it with the PSP. The product works as advertised, however, so I can't complain too much.
Before we continue, I'd just like to clarify the difference between Memory Stick and Memory Stick Duo for those that don't know. As far as I can tell, there is technically no difference between the two formats (unless you count data density as technical). The difference lies in their form factors, and their form factor alones. In the following picture, I am pointing to a Memory Stick. For comparison purposes, I have placed a Memory Stick Duo immediately below it.
As I mentioned earlier, the A.R.M. Memory Stick Jacket consists of two parts. Let's take a look at the Memory Stick slot portion first.
And here is a Memory Stick being inserted into its Memory Stick slot:
The Memory Stick slot portion is simple. You have a slot for your normal Memory Stick, then a place to plug in the cable that runs from the Memory Stick Duo adapter. We'll get into how to plug in the adapter in a few minutes here. But first, let's take a look at the A.R.M. Memory Stick Jacket's other component, the Memory Stick Duo adapter.
One one end of the cable is an adapter the exact same size as any other Memory Stick Duo. Or at least that's what I thought at first -- getting the thing to fit inside of my PSP was a battle. It turns out there is a small layer of plastic that needed to be removed (the Memory Stick Jacket does not include an instruction manual). I even had to steal my girlfriend's nail file and file down a couple ends that stuck out.
On the other end of the cable is a connector that runs to the Memory Stick slot portion of the Memory Stick Jaket.
So let's go ahead and insert the Memory Stick Duo adapter into the PSP (or try to). It doesn't fit very well, but playing with it for a few minutes should get it in there. Once you've filed down the sharper edges and removed the layer of plastic, you should be good to go.
I think it is important to note that the Memory Stick Duo door can still close while the adapter is inserted. Not too big a deal seeing as how this is definitely not a permanent solution, but this does make things slightly more acceptable.
Now that you have your Memory Stick Duo adapter inserted in your PSP, it's time to connect the adapter to the Memory Stick slot portion of the A.R.M. Jacket. It took me a minute to figure this out, but the connector uses one of those "locking" mechanisms to hold itself in place. You'll need to push outwards on the black plastic, insert the connector in the orifice, then push the black plastic back in to lock it in place. I guess I like this more, as it makes things slightly more sturdy.
That's all there is to connecting the A.R.M. Jacket. I inserted a Memory Stick into the slot of the A.R.M. Jacket, and look what I saw (note the Memory Stick LED):
"Whoa!" I thought. "It works!" Sure enough, I was immediately able to browse some digital camera pictures I had stored on that Memory Stick from the PSP.
One thing that irked me, however, was whether or not Memory Stick PRO would work using this contraption. Why would I care about something like that? Simple. Memory Stick PRO goes up to 4GB; for now, the largest Memory Stick PRO Duo cards I know of are 2GB. Memory Stick PRO has traditionally been "one step ahead" of Memory Stick PRO Duo in terms of capacity. I'm also willing to bet that a Memory Stick PRO with a capacity equal to that of a Memory Stick PRO Duo would be considerably cheaper. Don't ask me how much cheaper, but I'll assume this is the case.
Unfortunately, I do not own any actual Memory Stick PRO cards to test this. So I got creative. I do own a Memory Stick PRO Duo, which thankfully included a "Memory Stick Adapter." The Memory Stick Adapter allows you to use a Memory Stick Duo card in a normal Memory Stick slot. This is getting sort of confusing. Here's a little outline of where we stand:
PSP > Memory Stick Duo Adapter > A.R.M. Jacket > Memory Stick Adapter > Memory Stick Duo
Got all that? Basically, I sidestepped my lack of a Memory Stick Duo by using a Memory Stick PRO Duo inserted in the included adapter. This is the best I can do for experimentation right now. Here is the Memory Stick PRO Duo being inserted in the adapter.
Let's go ahead and insert it in the A.R.M. Jacket, too:
Lo and behold, the PSP reads the card correctly (note the 79MB free on the following screen):
Yes, you can indeed play movies from the cards.
Now that we know the PSP does in fact support conventional Memory Sticks, a few questions come to mind:
• Does this mean I can use the Memory Stick Camera?
• Does this mean I can use the Memory Stick Bluetooth Adapter?
• Can I really use a 4GB Memory Stick in my PSP? Wouldn't that be like....12 hours of video, or crapload of music?
• Couldn't I get something like a Memory Stick to CompactFlash adapter, and be able to access up to 12GB of stuff from my PSP?
In all honesty, I don't know the answer to any of these questions. I do know for fact, though, that use of the Memory Stick Camera and Memory Stick Bluetooth Adapter requires software-based support; these two products were originally intended for use in Sony's Clie line of PDAs that run PalmOS5. Furthermore, the PSP already provides a USB port -- it wouldn't make much sense for Sony to use Memory Stick I/O when they could just as easily use USB (and probably allow the final product to be cheaper).
As far as using a 4GB Memory Stick is concerned, well, I can't say. Maybe if Sony would send me a review unit I could test it out Smile
Regarding the Memory Stick to CF (or other media) adapters, these are also up in the air. I have seen adapters that go FROM Memory Stick TO CompactFlash, but I have not seen adapters that go FROM CompactFlash TO Memory Stick. I'll need to do some more searching; if you come across something like this, please let me know. Given the huge capacity and cost advantage CompactFlash has over Memory Stick, it could provide a way for PSP gamers to store massive amounts of data.
I'd also like to say that this whole A.R.M. Memory Stick Jacket deal is just sort of "proof of concept." Given the plastic casing in which the Memory Stick slot is entombed, it is far from transportable or even attractive. Hopefully, Sony or another company will come along with an "official" adapter for those of us stuck with legacy Memory Sticks.
PSP Hacks :: UMD Disc Swap Hack
Ok this will probably be one of the shorts tutorials on the site because it's so simple. If you want to play wireless multiplayer ad hoc with one of your friends and you only have 1 copy of the game, have no fear PSP-Hacks.com is here. Below are the steps to playing multiplayer PSP with just one copy of the game.
• Start up an ad hoc multiplayer game and set the time for unlimited. On the first PSP
• Eject the UMD disc and choose NO when it asks if you would like to quit. On the first PSP
• Put the UMD in another PSP and start multiplayer gaming with your friends!
• Reapeat previous previous 2 steps for as many players as you want in the game. 8) |
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